Backgammon Strategies » Blog Archive » The Basics of Backgammon Game Plans – Part 2

 

The Basics of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to move your chips safely around the game board to your inside board while at the same time your opposing player moves their checkers toward their inner board in the opposing direction. With opposing player pieces heading in opposing directions there is going to be conflict and the need for specific strategies at particular times. Here are the last two Backgammon tactics to round out your game.

The Priming Game Strategy

If the purpose of the blocking tactic is to slow down the opponent to move her checkers, the Priming Game strategy is to absolutely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a battered position if he at all attempts to escape the wall. The trap of the prime can be established anywhere between point two and point 11 in your game board. Once you’ve successfully constructed the prime to stop the activity of your opponent, your competitor doesn’t even get to roll the dice, that means you shift your chips and roll the dice again. You will win the game for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game tactic are similar – to hurt your opponent’s positions with hope to better your chances of winning, however the Back Game technique utilizes different techniques to do that. The Back Game plan is commonly employed when you’re far behind your competitor. To compete in Backgammon with this technique, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the outcome of the dice roll.