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The Essential Facts of Backgammon Tactics – Part Two

As we have dicussed in the previous article, Backgammon is a casino game of talent and luck. The aim is to shift your chips carefully around the game board to your inner board and at the same time your opponent moves their pieces toward their inside board in the opposite direction. With opposing player pieces shifting in opposing directions there is bound to be conflict and the need for specific strategies at specific instances. Here are the 2 final Backgammon plans to round out your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game plan is to absolutely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he at all tries to leave the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your half of the board. Once you have successfully built the prime to stop the movement of your competitor, your competitor does not even get to roll the dice, that means you shift your pieces and roll the dice yet again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game strategy are similar – to hinder your opponent’s positions with hope to improve your odds of succeeding, but the Back Game technique uses seperate techniques to achieve that. The Back Game plan is commonly used when you’re far behind your opponent. To compete in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to use in Backgammon because it requires careful movement of your pieces and how the chips are relocated is partly the result of the dice toss.