Archive for November 22nd, 2024

The Essential Details of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to move your chips carefully around the game board to your inside board and at the same time your opposition shifts their checkers toward their inside board in the opposing direction. With opposing player chips moving in opposite directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the last two Backgammon tactics to round out your game.

The Priming Game Tactic

If the aim of the blocking strategy is to hamper the opponents ability to shift his checkers, the Priming Game plan is to completely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he/she at all tries to leave the wall. The trap of the prime can be established anywhere between point two and point eleven in your game board. Once you’ve successfully assembled the prime to stop the movement of the competitor, the opponent doesn’t even get a chance to roll the dice, and you shift your checkers and toss the dice again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game tactic are very similar – to hurt your opponent’s positions in hope to improve your chances of winning, but the Back Game plan uses seperate tactics to do that. The Back Game tactic is commonly employed when you’re far behind your competitor. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice roll.