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Backgammon – 3 Main Schemes

In astonishingly simple terms, there are 3 chief plans employed. You want to be agile enough to switch techniques instantly as the action of the match unfolds.

The Blockade

This is composed of building a 6-thick wall of pieces, or at a minimum as deep as you might achieve, to lock in the competitor’s pieces that are located on your 1-point. This is judged to be the most acceptable strategy at the start of the match. You can build the wall anywhere within your 11-point and your two-point and then move it into your home board as the match continues.

The Blitz

This is composed of closing your home board as fast as as you can while keeping your competitor on the bar. e.g., if your opponent tosses an early 2 and moves one checker from your one-point to your 3-point and you then toss a 5-5, you can play 6/1 6/1 eight/three eight/three. Your opposer is now in big-time trouble considering that they have 2 checkers on the bar and you have closed half your home board!

The Backgame

This course of action is where you have 2 or more pieces in your opponent’s home board. (An anchor spot is a point filled by at a minimum 2 of your pieces.) It must be employed when you are significantly behind as it much improves your circumstances. The best areas for anchor spots are near your opponent’s lower points and also on adjacent points or with a single point in between. Timing is essential for an effective backgame: besides, there’s no point having 2 nice anchors and a complete wall in your own inner board if you are then required to break down this right away, while your opposer is getting their pieces home, owing to the fact that you don’t have other spare checkers to shift! In this situation, it is more tolerable to have pieces on the bar so that you can maintain your position up until your challenger gives you a chance to hit, so it can be an excellent idea to attempt and get your opposer to hit them in this situation!