Backgammon Strategies » Blog Archive » The Basics of Backgammon Game Plans – Part Two

 

The Basics of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a game of ability and good luck. The aim is to shift your checkers safely around the game board to your inside board while at the same time your opposing player shifts their chips toward their inside board in the opposite direction. With opposing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the 2 final Backgammon techniques to round out your game.

The Priming Game Plan

If the goal of the blocking tactic is to slow down the opponent to shift their checkers, the Priming Game tactic is to absolutely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a battered position if he/she ever tries to escape the wall. The ambush of the prime can be built anyplace between point two and point eleven in your board. As soon as you have successfully constructed the prime to prevent the activity of your opponent, your opponent does not even get a chance to toss the dice, that means you move your checkers and roll the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game technique are very similar – to harm your opponent’s positions hoping to improve your chances of winning, however the Back Game tactic utilizes seperate techniques to do that. The Back Game tactic is frequently used when you’re far behind your competitor. To participate in Backgammon with this plan, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to play in Backgammon seeing as it requires careful movement of your chips and how the pieces are relocated is partially the outcome of the dice toss.