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The Essential Facts of Backgammon Tactics – Part Two

As we dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to shift your checkers carefully around the game board to your inner board while at the same time your opponent moves their pieces toward their inside board in the opposite direction. With opposing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the last two Backgammon plans to finish off your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to slow down the opponent to move her chips, the Priming Game strategy is to absolutely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a damaged position if she at all attempts to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your game board. After you have successfully built the prime to prevent the activity of your competitor, the opponent doesn’t even get a chance to toss the dice, that means you move your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Plan

The goals of the Back Game tactic and the Blocking Game technique are similar – to hinder your competitor’s positions with hope to improve your odds of winning, but the Back Game technique utilizes different techniques to do that. The Back Game plan is frequently utilized when you’re far behind your opponent. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partly the result of the dice toss.