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The Essential Details of Backgammon Tactics – Part Two

As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to shift your checkers safely around the board to your home board while at the same time your opponent shifts their checkers toward their home board in the opposing direction. With competing player chips heading in opposite directions there is bound to be conflict and the need for specific techniques at specific times. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Tactic

If the goal of the blocking strategy is to hamper the opponents ability to move their chips, the Priming Game strategy is to completely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a battered position if he at all tries to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. As soon as you’ve successfully constructed the prime to prevent the activity of your opponent, the competitor does not even get a chance to roll the dice, and you move your chips and toss the dice again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game technique are very similar – to hurt your competitor’s positions with hope to improve your chances of succeeding, however the Back Game strategy utilizes different techniques to achieve that. The Back Game plan is commonly used when you are far behind your competitor. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to use in Backgammon seeing as it requires careful movement of your chips and how the chips are relocated is partially the outcome of the dice roll.