Backgammon Strategies » Blog Archive » The Essential Basics of Backgammon Game Plans – Part Two

 

The Essential Basics of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a game of ability and luck. The aim is to shift your pieces carefully around the board to your inner board and at the same time your opponent shifts their checkers toward their home board in the opposing direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the requirement for specific techniques at specific times. Here are the 2 final Backgammon strategies to finish off your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to shift his pieces, the Priming Game plan is to absolutely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if she at all tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your half of the board. After you’ve successfully assembled the prime to block the activity of your opponent, the opponent does not even get a chance to roll the dice, that means you move your checkers and toss the dice yet again. You will win the game for sure.

The Back Game Plan

The objectives of the Back Game strategy and the Blocking Game strategy are similar – to hurt your competitor’s positions hoping to better your chances of succeeding, however the Back Game tactic utilizes alternate tactics to do that. The Back Game strategy is generally employed when you’re far behind your competitor. To compete in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partly the result of the dice roll.