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The Basics of Backgammon Tactics – Part Two

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As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to shift your chips safely around the game board to your inside board while at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for particular tactics at particular times. Here are the two final Backgammon plans to finish off your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to move their chips, the Priming Game strategy is to completely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your board. After you have successfully assembled the prime to block the activity of the opponent, your competitor doesn’t even get a chance to toss the dice, that means you shift your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Strategy

The aims of the Back Game strategy and the Blocking Game plan are similar – to hinder your competitor’s positions with hope to better your odds of winning, but the Back Game technique utilizes seperate tactics to achieve that. The Back Game plan is generally employed when you are far behind your competitor. To play Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon seeing as it needs careful movement of your pieces and how the pieces are moved is partly the outcome of the dice roll.