Backgammon Strategies » Blog Archive » The Basics of Backgammon Game Plans – Part Two

 

The Basics of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a game of skill and luck. The aim is to move your checkers safely around the game board to your inner board while at the same time your opposition shifts their chips toward their home board in the opposing direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the requirement for specific tactics at specific times. Here are the last two Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to shift her pieces, the Priming Game plan is to completely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a damaged position if she at all attempts to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. Once you’ve successfully constructed the prime to prevent the activity of the opponent, the opponent doesn’t even get a chance to roll the dice, and you shift your pieces and roll the dice again. You will win the game for sure.

The Back Game Technique

The goals of the Back Game technique and the Blocking Game plan are similar – to harm your competitor’s positions in hope to better your chances of succeeding, but the Back Game strategy utilizes seperate techniques to do that. The Back Game strategy is commonly used when you’re far behind your competitor. To participate in Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to use in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partially the outcome of the dice toss.