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The Essential Details of Backgammon Game Plans – Part Two

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As we have dicussed in the last article, Backgammon is a casino game of skill and luck. The aim is to move your chips carefully around the game board to your inner board while at the same time your opposing player shifts their chips toward their home board in the opposing direction. With opposing player pieces heading in opposite directions there is going to be conflict and the need for particular tactics at specific times. Here are the 2 final Backgammon strategies to round out your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to move their checkers, the Priming Game plan is to absolutely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a damaged position if he ever tries to escape the wall. The ambush of the prime can be built anywhere between point two and point eleven in your half of the board. Once you’ve successfully built the prime to block the activity of your competitor, your opponent doesn’t even get to toss the dice, that means you move your chips and toss the dice again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game tactic and the Blocking Game strategy are very similar – to hurt your competitor’s positions hoping to boost your odds of succeeding, however the Back Game strategy utilizes seperate tactics to achieve that. The Back Game technique is often utilized when you are far behind your opponent. To play Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to employ in Backgammon because it requires careful movement of your pieces and how the pieces are moved is partially the outcome of the dice toss.