Archive for June 16th, 2019

The Essential Basics of Backgammon Strategies – Part Two

As we have dicussed in the last article, Backgammon is a game of ability and luck. The aim is to move your checkers safely around the game board to your home board and at the same time your opposition shifts their chips toward their inner board in the opposing direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the need for specific strategies at specific instances. Here are the 2 final Backgammon techniques to complete your game.

The Priming Game Tactic

If the aim of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game plan is to completely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if she at all attempts to leave the wall. The trap of the prime can be established anyplace between point two and point 11 in your board. Once you’ve successfully assembled the prime to stop the activity of the competitor, the competitor does not even get a chance to toss the dice, that means you shift your pieces and toss the dice yet again. You will win the game for sure.

The Back Game Strategy

The objectives of the Back Game technique and the Blocking Game strategy are very similar – to hinder your opponent’s positions in hope to improve your odds of succeeding, but the Back Game technique relies on seperate techniques to achieve that. The Back Game technique is often utilized when you’re far behind your competitor. To compete in Backgammon with this strategy, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon because it requires careful movement of your chips and how the chips are moved is partly the result of the dice roll.