Archive for February 6th, 2016

The Essential Basics of Backgammon Strategies – Part 2

As we dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to shift your checkers safely around the game board to your home board while at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for particular strategies at particular times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game plan is to completely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a battered position if she at all tries to escape the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your board. As soon as you’ve successfully assembled the prime to prevent the movement of your competitor, the competitor doesn’t even get a chance to toss the dice, and you shift your pieces and toss the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The goals of the Back Game strategy and the Blocking Game technique are very similar – to harm your competitor’s positions with hope to improve your odds of succeeding, however the Back Game tactic relies on alternate tactics to achieve that. The Back Game plan is generally used when you are far behind your competitor. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partially the outcome of the dice toss.