Backgammon – Three Main Plans
Posted in Backgammon on 09/12/2015 10:21 pm by ZaireIn astonishingly simple terms, there are 3 fundamental tactics employed. You must be agile enough to hop between strategies instantly as the course of the match unfolds.
The Blockade
This involves creating a 6-thick wall of pieces, or at least as thick as you can manage, to lock in the opponent’s checkers that are on your 1-point. This is considered to be the most suitable procedure at the start of the game. You can build the wall anywhere within your eleven-point and your 2-point and then move it into your home board as the game advances.
The Blitz
This is composed of locking your home board as quickly as as you can while keeping your challenger on the bar. For example, if your challenger tosses an early two and moves one checker from your one-point to your three-point and you then toss a five-five, you will be able to play six/one six/one 8/3 8/3. Your opposer is then in serious trouble because they have 2 pieces on the bar and you have locked half your inner board!
The Backgame
This course of action is where you have 2 or more pieces in your opponent’s inner board. (An anchor is a position consisting of at a minimum two of your checkers.) It should be used when you are extremely behind as it greatly improves your circumstances. The better places for anchors are close to your opponent’s smaller points and also on adjacent points or with one point in between. Timing is essential for an effective backgame: besides, there’s no reason having 2 nice anchors and a solid wall in your own inner board if you are then forced to break apart this straight away, while your competitor is moving their checkers home, owing to the fact that you do not have any other additional checkers to shift! In this case, it is more favorable to have pieces on the bar so that you might maintain your position until your opponent gives you an opportunity to hit, so it will be a good idea to attempt and get your challenger to hit them in this situation!