Archive for November 3rd, 2007

The Essential Facts of Backgammon Game Plans – Part Two

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As we have dicussed in the last article, Backgammon is a casino game of talent and good luck. The aim is to move your checkers safely around the game board to your inner board and at the same time your opponent moves their checkers toward their inner board in the opposite direction. With opposing player chips moving in opposite directions there is going to be conflict and the requirement for specific strategies at particular times. Here are the 2 final Backgammon techniques to round out your game.

The Priming Game Strategy

If the aim of the blocking strategy is to slow down the opponent to move her chips, the Priming Game strategy is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a battered position if he ever attempts to escape the wall. The ambush of the prime can be established anywhere between point two and point 11 in your board. As soon as you have successfully constructed the prime to prevent the movement of your competitor, your opponent doesn’t even get to toss the dice, that means you move your pieces and toss the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game strategy and the Blocking Game technique are very similar – to hinder your competitor’s positions with hope to boost your chances of succeeding, however the Back Game strategy utilizes alternate techniques to achieve that. The Back Game strategy is frequently utilized when you’re far behind your competitor. To participate in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to use in Backgammon seeing as it needs careful movement of your chips and how the pieces are relocated is partially the result of the dice toss.